Compos Mentis
Compos Mentis: A Summons to War was created for my final term at the International Acadamy of Design and Technology. I was part of a nine member team that had twelve weeks to design and create a fully functioning game.
As the programming lead, I programmed the gameplay system, gameplay interface, the save/load system, and the AI.
As the project lead, I wrote the design document, assigned tasks and ensured the team members completed their responsibilities acording to schedule. I was also responsible for writing project reports to my instructors with regard to how the project was progressing.
Click here to download the installer for Compos Mentis.
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